"We tried to keep Garrett’s character and personality largely intact from the previous games. Garrett is a self-enforced loner because of what he does and because emotions and relationships only tend to get in the way. Therefore he tries to remain self-sufficient without too many people in his life who he would call ‘friends’. He thinks a lot more than he says and knows a lot more than he lets on. When he speaks to himself he’s often more insightful and poetic than he is when he’s addressing others."
"If there’s one thing this city’s taught me, you can put a price on anything. Secrets, reputations… a life. And trust? If you have to ask, you can’t afford it. But then I suppose none of that matters when you’re me.